Milan dives into the core gameplay systems of Untamed Tactics, explaining the nature of Tactical TPGs, Rogue-lites and how they combine into a cool game.
The main goal for the past few weeks of development was to get the game systems to a point where we could start approaching publishers again. Our initial attempt at approaching publishers was met with a near-universal “looks cool get back to us when it’s more polished”. Turned out, the early work-in-progress version wasn’t what publishers wanted to throw money at immediately!
Diving into one of the new mechanics found in the Spirit Strike expansion!
Spirit Strike goes to print!
Pledgemanager will close Friday 8 January 18 PM CET
It's a wrap! Design and development of Spirit Strike is finished